AI Perception - How to mark an Actor as Friendly/Neutral/Enemy

Hi everyone!

Could someone please tell me where I can select whether an Actor (like the player character or other Bots) should be perceived as enemy, neutral or friendly by the AI Perception component of a bot?

Right now, every Pawn is beeing seen as neutral, so bots attack each other, aswell as the player and while I could work around this by checking if the precived actor is actually the player, I´d like to know the proper way to make the AI Perceptions Enemy/Friendly/Neutral categories apply to pawns since I could´t find any info on that anywhere and I assume other people would like to know aswell.

Thanks in advance, J-man1992.

Hi. There is a discussion of the problem