Spline mesh bad twisting bug
This image shows the problem:
I've tried changing default spline Up Vector, but it didn't helped. In this example we can clearly see that the spline twists only when it's facing near X or -X direction. Is there any workaround for this?
asked May 16 '16 at 11:47 AM in Bug Reports
Thanks. In my case it's procedural and generates in many different directions, depending on random seed.
The solution from the post that You have mentioned didn't helped, but something very similar did: Instead of taking spline direction + rotating, I took spline Up Vector ('Get Up Vector at Time') and set it as Set Spline Up Dir when adding spline mesh component. This fixed the twisting, but created a problem when spline is going up or down :
It's like the roll is off, but I've tried to set roll manually to the spline roll at the time (or at 0), but nothing changed. It's strange that is happens only if spline is going up or down...
Update: Another screenshot showing the problem:
I know this is an old post but my plugin is specifically designed to address this issue.
It offsets a second spline so that even when the spline is subdivided you won't get any twisting.
answered May 25 '18 at 07:51 PM
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