Cannot find HCAD.lib when using UnrealED
I need to use the FileHelpers.h in UnrealEd, But if I add UnrealEd in PublicDependencyModuleNames.
When I try to package my project, I will get this error:
I think it's tries to tell me that it cannot found HCAD.lib, My compiler always shows these question markers with errors, It probably has to do something with my language setting.
I ve seen other people posting the same question, but the solution to theirs is to remove UnrealEd from PublicDependencyModuleNames. The things is, I need the FileHelpers.h in the UnrealEd. I'll be greatly appreciated if anyone can help me out on this.
asked May 16 '16 at 12:01 PM in Packaging & Deployment
The things contained in UnrealEd are only available to be used inside of the editor so it fails whenever you attempt to package. The only way for you to include this without heavily editing the source code (I'm not even sure how much that would entail, but it would be a lot) would be to let the editor know that you only want to include it for use inside of the editor. You can do that by using the syntax given by ZKarmaKun near the end of this forum thread: https://forums.unrealengine.com/showthread.php?84531-Halp!-Cannot-open-input-file-HACD_64-lib-when-packaging
answered May 16 '16 at 02:32 PM
Matthew J ♦♦ STAFF
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