material pulse how to avoid black fade

Hi,

i have made a material with pulse, but how can i avoid the black fade?
what i will become is that is goes from bright to less bright.

thanks in advance,

Hi!

The Sine node generates values from -1 to 1. You need add the offset.

90755-blink.gif

Ok thanks,

Just some more specific info:

There is a ConstantBiasScale node almost specifically for this. To go from “-1 to 1” to “0 - 1” you need to add 1 (0 to 2) and divide by 2 ( 0 to 1). This node by default does this.