Adjusting texture size

Hi,

I’m trying to adjust the texture size on actor surfaces. But I can’t get it to work. Amongst others I tried the instructions given in How to put the same texture size on objects? - Rendering - Epic Developer Community Forums.
The material I’m using is the M_Wood_Oak material from the StarterContent.

But whatever I try my actor always looks like:

The adjusted part of the material and the construction script look like:

Does anyone has an idea what’s going wrong?

looks like that floor mesh is not unwrapped. if thats the case you can adjust the material untill you learn how to fly by flapping your arms but you wont get it to work.
(unless you use world aligned textures… but those are more performant heavy)

so… unwrap that mesh its uv’s :slight_smile:

Knew I was missing something stupid :slight_smile: