Hey guys,
Im having kind of an issue when importing an fbx. file from Blender to Unreal Engine.
I’ve made a bucket in Blender and imported the file in Unreal Engine.
Looked completely fine in Blender from every direction.
However, when I drag it into a level, only the front side is visible and the back side cant be seen.
And no matter from which direction I’m looking it’s always the same.
And I got the same problem with a house I’ve made in Blender. When I look into the house I can see through all of the walls in the back. However when I look from behind the walls can all be seen, it’s just when I look through a specific point of view and I dont know how to fix that.
If anyone has got a clue please help me, would appreciate it.
Image files are attached below.
Hey, first of all thanks for your help.
I just followed your advise but it seems like it just does the opposite if I check ‘inside’. Now I can see the back side while the front side is invisible.
Same with the house, works fine now if I watch inside it but cant see the walls from outside. Could it be something with the export/import settings?