Problem with DFAO and DFGI

Hi guys,
I’m trying to figure out why the shadow in the corner from DFAO and DFGI is missing. It looks too flat and strange. This is my first test and I have no idea how to set the right settings. Thanks!

By the way, I know that few days ago I fixed the problem by writing a console command, but I can not remember which one.

Could you show mesh distancefields visualization?