Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How Do I Set The Collision Cylinder Of The First Person Template Character Back To Movable?

Okay, so I'm working with the original character BP for the first person template, the only things I did were add two capsule collision components for a climb mechanic (both set to overlap all), integrated crouching (from the character movement component), deleted the gun, and set up a sprint mechanic using max walk speed. Now when I test it, only the camera and the attached skeletal mesh turn, and I can't move. When I end play, I get a warning that says, "Mobility of FirstPersonCharacter_C_1 : CollisionCylinder has to be 'Movable' if you'd like to move it with CharacterMovementComponent." Please help, I already had to delete a project because of this problem, and I really don't want to have to do that once again. Also, I'm truly sorry if this is a very simple thing to do, I'm only thirteen and haven't had much experience with Unreal Engine 4 yet. Thanks for the help in advance, Liam.

Product Version: UE 4.9
more ▼

asked May 16 '16 at 03:59 PM in Blueprint Scripting

avatar image

Liam Wallace
1 1 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi, i had the same problem with my Thirdpersoncharacter_BP, basicly when i clicked play it didn't move and "CollisionCylinder has to be 'Movable''' text apperared. how i fixed the problem was set the character from static to moveable IN THE LEVEL, not blueprint.

more ▼

answered Nov 19 '16 at 07:16 PM

avatar image

Imanta studios
1 1 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question