Material Parameter Collection is Not Changing With Blueprints
I've tried to set a Vector parameter that I can change in my level blueprint as a test of the function but it isn't changing it like I want it. I must be setting it up wrong but I have no idea where.
Here is my simple material which is applied to the objects I want to change:
Then I have the Material Parameter Collection itself: http://i.imgur.com/UFL3NjG.png
And finally the Level blueprints themselves: http://i.imgur.com/PoclOQM.png
The string prints but I see no change in the material I placed and I have no idea why haha
asked May 16 '16 at 04:34 PM in Blueprint Scripting
Your blueprint is fine, but the BaseColor output of the material expects RGB values between 0.0 and 1.0, not from 0 to 255, so you'll have to divide those values by 255.
answered May 16 '16 at 07:44 PM
Zhi Kang Shao
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