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Can't publish my game on Google Play - DistributionSigning Error

I finished my game and it is ready for Google Play. Now when I try to build the game, it cooks normally and everything ok but at the end it shows this error:


MainFrameActions: Packaging (Android (ATC)): ====16/05/2016 23:54:06====PERFORMING FINAL APK PACKAGE OPERATION================================================ MainFrameActions: Packaging (Android (ATC)): Program.Main: ERROR: AutomationTool terminated with exception: ERROR: DistributionSigning settings are not all set. Check the DistributionSettings section in the Andriod tab of Project Settings MainFrameActions: Packaging (Android (ATC)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) MainFrameActions: Packaging (Android (ATC)): Domain_ProcessExit MainFrameActions: Packaging (Android (ATC)): copying UAT log files... MainFrameActions: Packaging (Android (ATC)): BUILD FAILED PackagingResults:Error: Error Unknown Error


From my Google developer console is a Public RSA Key, I believe I should paste that key on the Projects Settings > Key Store from the Distribution Signing menu.

Even with the key in there the build just fails and I don't know why! Am I doing something wrong? Is there another type of key I should put in there? What about the other 3 key options? Where do I get these?

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Product Version: UE 4.11
Tags:
keyimage.png (211.3 kB)
keyimage.png (211.3 kB)
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asked May 16 '16 at 11:20 PM in Packaging & Deployment

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PlatinumBlade
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Hey PlatinumBlade,

Make sure that when you're putting your key store information in, you're filling out the fields: Key Store | Key Alias | Key Store Password

Please review this documentation regarding signing your app for distribution.

Signing Projects for Release | In-App Purchases on Android

We also have Unreal Match 3 available for you to look at and mimic your game after, when you're having trouble with settings.

Good luck!

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answered May 19 '16 at 07:00 PM

avatar image PlatinumBlade May 19 '16 at 09:06 PM

Thanks for the answer :) but it seems that I discovered my problem and fixed this a day ago, I forgot to tick this question as solved earlier. Thanks anyway :)

avatar image osiris1985 May 20 '16 at 08:19 AM

Hi PlatinumBlade,

How did you solve this problem?

avatar image PlatinumBlade May 20 '16 at 03:52 PM

Just follow the instructions in this page and it will point you in the right direction Hope this helps, good luck :)

https://docs.unrealengine.com/latest/INT/Platforms/Android/DistributionSigning/index.html

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