Seems like the first pawn created cannot be possessed properly in multiplayer for some reason.
To make it not work:
- Create a new third person template project in 4.11
- Select two players under the play options
- First player cannot move
- Second player can move
To make it work:
- Create a new third person template project in 4.10
- Select two players under the play options
- Both players can move
Let me know if anyone else is getting this as well. Any ideas on how to fix this? At first I thought it was my code but it doesn’t even work in the default template so it must not be my code. For now I’ll just work with 4.10 though.
edit: It also does NOT work in 4.12 either with a fresh install.
edit2: It works if I make blueprint projects in 4.11/4.12 but it does not work if I make C++ projects.