Can meshes without backfaces cast shadows?
I've created some custom meshes, and I've noticed that ones without backfaces do not cast shadows.
For example I have pillars that are fully modelled. I also have walls with only one side, and I've removed the faces in back.
The pillars cast shadows but the walls do not. Is there an option to make walls without backfaces cast shadows?
asked May 10 '14 at 06:13 PM in Using UE4
In the lighting settings of the staticmesh actor or component is an option "cast shadows as two-sided" (or similar).
answered Jan 16 '15 at 11:41 PM
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