DRM and steam
I have developed a game using Blueprints. I was curious as to whether I should or even could for that matter, implement DRM into my game, or perhaps this all taken care of by steam. Could anyone who is familiar with the Digital Right Management process with publishing on steam give me some information on this topic?
Thanks in advanced!
asked May 17 '16 at 05:39 PM in Legal & Licensing
The steamworks commandline application (steamcmd), provided by Valve in the Steamworks SDK, has functionality to apply Steam DRM to both windows and linux (elf) applications.
Checkout this page https://partner.steamgames.com/documentation/drm for more information
answered May 17 '16 at 07:43 PM
In my opinion putting DRM on a game is pointless, if people want to crack it, they will, so it will only hinder people who actually bought the game.
Pirates are unavoidable, if somebody decided to pirate a game it is most likely one of two reasons:
In the first case you didn't lose anything, because if your game wasn't pirateable they wouldn't have bought it.
In the second case you get a potential customer.
So I wouldn't bother with putting DRM on it, but that is just my opinion.
answered Dec 04 '16 at 10:09 AM
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