HTC Vive How To Control Character Movement Speed
I went through this documentation from Epic to set up the VR_Pawn in UE4 using the HTC Vive. Everything is working as expected.
I would like to play around with changing the movement speed of my pawn. Basically as I move in the real world I want to travel at a further rate in the virtual world. I was hoping to try this out with using a movement speed, but because you have to create your own pawn class there doesn't seem to be any way to get to the movement speed.
Does anyone know how the vive applies motion to the virtual camera in UE4?
Thanks in advance,
asked May 19 '16 at 04:42 AM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here