Inconsistent title casing when adding sockets to static mesh

When modifying socket names in a static mesh, some names are forced to first letter capitalization, some are not, and some are forced to allcaps. The behavior is consistent in the sense that certain words seem to always get certain rules applied. The string “wall” gets changed to “Wall”. “window” gets changed to allcaps “WINDOW”, for instance.

I’ll test this in a new project to see if I can repro. Sneaking suspicion it might be user error, and there’s some really non-obvious but logical reason for this, but I’ve got no idea. It sure is an odd one.

Hello Hyperloop,

Thank you for your report. This is an issue that we are already aware of. The main problem is so deep rooted in our naming convention that we have to be especially careful while resolving it so we don’t inadvertently cause additional errors. This issue will be resolved in a future update.

~Sam