Licensing and Fee

Hi we are a group of 4 Sys Admin that starting with GameDev after our work, we have our own comic that we are already print in , the idea is make a Movie with Unreal Engine 4 and after that and if it work continue making the game. All that starting from our comic (The actual comic is not for sale we only print 50 copies every 3 months and give it free to the IT Comunity in Argentine). If we make a movie with UE4 we need to pay fee? Or only with the game, if some day we make profit with the comic that is base in the game and the movie, we sould pay fee to Epic for that? When and how in our contry to send money to another Country we require and explicit contract and so what a read in Custom Licensing that is for large company and we are not even a company yet there 4 guys working in my living room twice a week.

Regards and hope you understand my english is a little bit rusty

As stated in FAQ:

Yes! The following revenue sources are royalty-free:

  • Ancillary products, including
    t-shirts, CDs, plushies, action
    figures and books. The exception is
    items with embedded data or
    information, such as QR codes, that
    affect the operation of the product.
  • Consulting and work-for-hire services
    using the engine. This applies to
    architects using the engine to create
    visualizations as well as consultants
    receiving a development fee.
  • Non-interactive linear media, including movies, animated films and
    cartoons distributed as video.
  • Cabinet-based arcade games and
    amusement park rides.
  • Truly free games and apps (with no
    associated revenue).

In other words you only pay revenue generated from UE4-powered product that user is directly interacting with

Also your comic is 100% your work right? so why you need to pay Epic for it? :stuck_out_tongue:

Thanks , Now is perfect clear for me.

Hi, Is royalty free / commercial use allowed for Non-interactive linear media like brand product advertising distributed as video ?