Input from other application
im barely new to UE4. I know the basics for Blueprinting, but i'm new to C++ aswell.
Let's say I have a C# application running and displaying a UI with buttons. How can I send the input from the buttons (or any other interaction with the application) to my UE4 project, so I can move a character there?
Thanks in advance.
asked May 20 '16 at 10:24 AM in Using UE4
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