Input from other application

Hi guys,

im barely new to UE4. I know the basics for Blueprinting, but i’m new to C++ aswell.

My question:

Let’s say I have a C# application running and displaying a UI with buttons.
How can I send the input from the buttons (or any other interaction with the application) to my UE4 project, so I can move a character there?

Thanks in advance.

Why don’t you create input and widgets inside UE4 ? It’s really easy to implement inputs and widget with BP !

What does your C application that can’t be processed on UE4 ?

The UI was just an example. In fact the other application processes data from an input device. I need the signal to come over the application, not an UE4 plugin.

It’s over my domain, sorry guy !