How to load video in mediaplayer from Android external storage?
I'm doing an application that will show some videos. They are big (hundreds of MBs) and they could be numerous /changed (e.g. I could phisically load them via USB or download them from the internet), so I would like to store them in the Android External Storage / sdcard, or somewhere else in the filesystem, and then reference them and load them in the MediaPlayer. Is it possible, either with blueprint or C++ scripting?
asked May 20 '16 at 01:09 PM in Using UE4
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