I have a inventory widget with a few funtionalities, when I press the View button, an animation have to play and another widget becomes visible.
It is working, but only in the first time the inventory widget is created and added to the viewport. If you close the Inventory Widget and open it again, the View button fires the Event, but the nodes do not works.
You can see it in the video, with breakpoints it is possible to see that the event is firing, but the animation and the visibility of the other Widget do not work anymore.
hmmm, it is removing from parent, and creating again when opening… may be that indeed…
but all others fuctions works perfectly, only this one that don´t…
if you remove it from parent you dont need to create it again, just add it to the viewport. it would help if you post some screenies with the blueprint showing how you hide it and how is the widget being constructed.