How to blend animations togoeter
Okay so I purchased the Rifle Animset Pro, and the M9 Beretta weapon form ironbelly. Now i re-targeted the animations to the skeleton of the Rifle Aimset Pro Pack, but how do i go about setting that up for blending animations from the regular animations to equipping the M9 and still having the movement of the legs and other body parts not affected by the fps arms that the ironbelly pack included.
I am sure this doesn't make any sense so if it doesn't just ask for a video or screenshots. Thank you!
There are a few different ways to do it. Using an animation montage is the easiest way for this situation.
Skip to the weapon firing animation part. You'll want to just copy what they did except swap the animation for a weapon equip animation.
answered May 20 '16 at 04:55 PM
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