Can cine camera follow pawn just like regular camera?
I have been exploring the cool new cinematic cameras in 4.12 preview. I can add them as a component to a pawn or character just like old regular cameras. But a checkbox is missing on cine camera to follow pawn rotation.
When I go to play as the pawn, the cinema camera won't turn with my pawn as the regular camera does. Is there a way around this? If not can Epic maybe add that checkbook functionality - should be a simple addition to an awesome class. Thanks!
asked May 21 '16 at 01:19 AM in Blueprint Scripting
In the constructor of your character call Set Use Pawn Controll Rotation for the instance of Cine Camera that you have.
answered May 11 '17 at 03:54 PM
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