How To Package XCode By Object-C With Unreal For IOS

Hi guys. As title “How To Package XCode By Object-C With Unreal For IOS” point out, I am having issue with package native ios Xcode by Object-C and Unreal engine itself. Advanced Thanks. I am really appreciated for any reply about it.

Hi Sam_Bai,

Can you clarify what you are trying to do and where you are running into a problem. Is there a reason you need to you Objective-C verses just X-Code? (We use C++ rather than Objective-C.)

Also, are you trying to package your project from X-Code or directly from the Unreal Engine?

Please answer these questions and I will try to assist you further…

Thanks,

Hi,for now, this issue is fix.
But I am facing another issue. Please give some help.
[how-to-ues-apex-simulation-cloth-on-mobile-iosandr]

Many Thanks.

Hi Sam_Bai,

I’m glad you were able to resolve your issue. I’ve answered your question on the link you’ve provided above.