x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

support mobile multiplayer in OSS

hi. :)

we develop mobile action game for UE4 https://www.youtube.com/watch?v=h-MBkwr50VQ

we use replication networking and multiplay working on PC.

but android and iOS doesn't work.

See android , iOS OSS(OnlineSubSystem) source code. still not support Mobile Multiplayer :(

So. any have support Mobile Multiplayer plan? or Do I make myself?

Product Version: UE 4.12 Preview
Tags:
more ▼

asked May 22 '16 at 08:55 AM in Everything Else

avatar image

Ruthless
26 5 7 12

avatar image drummerof13 May 23 '16 at 03:42 AM

I'm very interested in this as well. I've looked all over and haven't found consistent answers. It seems like Game Center doesn't support real-time multiplayer, but apparently Google Play can for both iOS and Android if implemented correctly. Let us know if you find anything.

P.S. in English, the correct form of the title would be either "The Die Is Cast" (singular) or "The Dice Are Cast" (plural).

avatar image insanerob Jun 10 '16 at 06:45 AM

I've been trying to get someone at Epic to respond to this for over a year now, no answers. I've posted on the forums under iOS and feedback to try and get it added as a feature request. I've posted on answer hub multiple times, I've even emailed the helpdesk who tell me they have passed my query on to the relevant team in all cases I've had no response. How Epic can ignore multiplayer support on mobile is beyond me, to the point where I thought it must have fallen through the cracks somewhere, hence my persistence. Unfortunately I've come to the conclusion that Epic just don't care about multiplayer games on mobile. Apart from continuing to bug Epic ( please do :) ) , the only option appears to be you will have to have a go at implementing it yourself in C++. The API calls are there for the online subsystem in order to support the other GameCenter features like leaderboards, I guess you'd have to have a go at extending them and linking them back to a custom OSS class. Sadly that is all a bit beyond my coding skills at the moment.

You could run a PC as a game server and have your mobile users connect to that, but that would probably be a lot more work then implementing the GameCenter Multiplayer code.

Your game looks cool :D

Sadly after getting multiplayer working fine on PC I've had to change the game to a single-player mini-game app for iOS due to the lack of multiplayer support :( www.facebook.com/2shortgames

Best of luck

rOb

avatar image drummerof13 Jun 10 '16 at 08:43 PM

Thanks, rOb, I really appreciate the work you've put into this. Every time I see your name, I get a bit hopeful, thinking you may have had a breakthrough, so it makes me sad to read this. Hopefully at some point Epic will finally give you a legitimate reply. In the meantime, I will continue to investigate as well.

Thank you.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question