This is my first post here and already posting a issue with a code.
Trying to make grid movement like in Might and Magic X.Players moves by grid in direction of camera and with Q and E user rotate the camera.
At moment I have a two movement scripts with different problems.
In image " WorkingMovement ", grid increment movement works. But when I press Q or E to rotate camera, player doesn't go in direction of camera.
In image " InputAxisMovement ", Q and E rotation works and players moves in direction of camera, but it doesn't have increment grid movement.
Does somebody have solution or right direction to this ?
Also posted all other code that I have and I'm using a First Person Temple.
asked May 22 '16 at 05:34 PM in Blueprint Scripting
Half Done Soft
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