Output Log Freezes on "Asset" When Cooking/Packaging My Project
Hey everyone i'm having trouble packaging my game, the output log get stuck on "assets" not on one specifically, sometime it will give me a different result but end up getting stuck on another assets, i tried a couple things like :
But no luck,keep getting stuck on asset can someone help ? am i doing something wrong ? or forgetting something ? Thank.
Also is not crashing or anything i can cancel and keep working on the game it just get stuck.
asked May 23 '16 at 03:00 AM in Packaging & Deployment
Sorry for the late reply i manage to fix it, all i did was delete the ''CompileFailed.CompileFailed'' without restarting unreal and turn of the Wifi on my phone and it work. Also i encounter another problem with the texture but you provided me with the solution in the comment above thank for the help.
answered May 28 '16 at 08:59 AM
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