Building for Windows on Linux
We have a Continuous Integration server (TeamCity) running on Linux. Now I want to use that server to auto-build our UE4 projects as well.
Is there an easy way to compile a UE4 project for Windows on Linux?
asked May 23 '16 at 12:57 PM in Packaging & Deployment
It is possible to use a cross compile toolchain to compile for Linux using Windows. Here is documentation on the setup and process:
answered May 23 '16 at 02:21 PM
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