IOS Provisioning and Signingkey not found (worked one day ago)

Hi,

I am developing a game for IOS and have packaged, submitted and tested the game already. Suddenly the packager gives me an error “Provision not found” and “Signing key not found”. I’m attaching some images that might help you solve this one. Thanks!

I have tried to delete old certificates from certmgr and from apple provisioning profiles.

This is before I copied UE4Game-Info.plist to a new location:

91599-ioserror2.jpg

Managed to package and submit the build. The first problem was that you can’t launch a distribution build to device that is why some of the errors are displayed. Regarding .plist errors and mobileprovisioning errors - they weren’t actually missing or not working the output log just said so. So no need to fix them.