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Moveable light shadow disappears after 100 units

So I have seen a lot of posts concerning similar problems. But they all concern either moving objects or a great distance between camera and object.

This isn't the case for me. I have some moveable lights for candles with a light function to make them flicker. However when you zoom out about 100 units (1 meter) they disappear. I have looked around in the project settings but there was nothing under rendering that could help.

I also attached a picture: alt text You can clearly see that the shadow is missing from the candle and some other props (the further away the more shadows disappear).

Hope someone could help,


Product Version: UE 4.10
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asked May 23 '16 at 04:22 PM in Rendering

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Try to increase a Bounds Scale of the mesh.

alt text

alt text

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answered May 24 '16 at 07:26 AM

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avatar image Boterkoekje May 24 '16 at 09:17 AM

Hey yes that does work but there are like hundreds of models is there anyway to set the bound scale up globally?

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