How to play animation for skeletal meshes in an array?
I have an array of skeletal meshes feeding into a spawn node and then play animation node. The problem is I can't set up the Play Animation node to get the corresponding animations for each skeletal mesh and play them. Any help would be appreciated!
asked May 23 '16 at 04:41 PM in Blueprint Scripting
Hmm without knowing the exact intent i can maybe throw out an idea.
Create a Struct like "MyAwesomeSpawnInfo".
It contains two key/values:
Your change your array of "SkeletalMesh" to an array of "MyAwesomeSpawnInfo" Structs so you can specify the mesh plus the animation.
answered May 23 '16 at 08:05 PM
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