Supporting Multiple Languages - Dialogue / Audio
I am working on a game currently in Unreal 4.12 Preview 3
We will be supporting multiple languages and I know there is a localization feature in Unreal 4 for the Text per language but is there anything to support the individual audio files per language or will this have to be a function built in blue print to call individual Sound Cues with each line per language ?
I also just learned about the "experimental" tab enabled Localization Dashboard. I see an option to import Dialogue but my question is, does this import individual audio files, will it work with Cues?
Any help, tips would be appreciated.
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