Building Lighting freezes at 80%
somehow the lightmap building freezes at 80% when I want to build one of my Projects. The scene is jsut a basic renderingscene for some weapons. I only have one mesh, one directional light, one skylight and one spot light, one LightmassImportanceVolume and a selfmade skysphere blueprint in the scene. I have checked my lightmap resolution, but it's also at the default of 64. Other projects can build the lighting without any problems
Does anybody have a clou what can be wrong here?
asked May 24 '16 at 09:03 AM in Using UE4
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