LeapM Can't find file for asset /Script/LeapMotion 4.11 mac
I've just started playing around with Unreal + clean installed Unreal 4.11 and followed the steps to get the Leap integrated with Unreal. However keep getting messages that it can't find the file for asset /Scripts/LeapMotion // all the blueprints used in the Leap Motion plugin have unresolved compiler issues. Have tried to google a bit on the subject but can't find what I'm looking for (my googling skills are probably terrible but I've spent too long searching).
In the tutorial they use VR mode to preview the Leap Motion hands and because I'm using a mac could this be the issue? I'm pretty sure you can still use Leap in Unreal even though it's not in VR.
If you could post a link to the answer or offer some help - that would amazing.
Thanks for your time,
We currently don't support LeapMotion on Mac yet. It isn't loading the plugin itself, but only loads the plugin content. That's what causes all those errors.
answered May 27 '16 at 02:09 PM
Hey Mat, thank you for your quick reply! Sorry I was meant to reply to this sooner, got this reply back in the unreal forum also. Thanks for the help :)
answered May 31 '16 at 09:13 AM
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