How to attach ribbon trail for projectile's mesh particle emitter?

Hi guys, im trying to make ribbon trail that follows my mesh particle. My mesh particle just simple orbiting around point attractor in local space. Also this particle system is attached to my custom projectile. The problem is that it doesnt follow my projectile in proper way.

Here is the video that shows my problem: - YouTube

It looks like your projectile needs to point down the fwd X of the direction you are moving it. I am not positive, but from what I can see you have a shard of some sort, and want your ribbon trail to come off the back end of it, based on the direction it is pointing?

Try using velocity alignment on your shard mesh.