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Issue with shadows

On attached video you can see how flickering static shadows on static mesh. I can't resolve a problem. I found this issue after update ue 4.10 to 4.11. https://youtu.be/jiSGTNrA2P4 World settings by default PostProcessVolume, Skylight, ExponentialHeightFog, LightSource can be disabled - have no effect, still flickering. I added pointlight https://youtu.be/mlFyLnmpu9I

Product Version: UE 4.11
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asked May 24 '16 at 08:45 PM in Rendering

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landgraf paul
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I resolve the problem. Just removed all postprocess (disable doesn't work) on the map and put with the same values again

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answered May 25 '16 at 05:04 PM

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landgraf paul
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