iOS and Admob
I know there is a way I can do this because I can't see ue4 cheating themselves and me out of money. I'm sure I don't need a plugin. Can someone please just tell me how to get Admob on iOS???
asked May 25 '16 at 10:47 AM in Using UE4
you need a plugin, have a look at this: https://github.com/feixuwu/UnrealEngine4-EZ-Mobile-Ads
answered Jul 01 '17 at 05:50 AM
We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: https://forums.unrealengine.com/unreal-engine/marketplace/65633-holiday-sale-40-universal-mobile-ads-for-ios-android It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It's stable, receives update every 1-2 months ,and we provide premium support.
If you have any questions, feel free to ask! :)
Patrick, gameDNA Ltd
answered Dec 24 '17 at 03:31 PM
Why Unreal is silent on this topic for so long , for all the post I have seen there is not a single answer to this about whether iAd is now supported on ue4 and where do we have to put Ad Unit Ids, app ids for ios. If admob does work for ios why unreal has not provided any section for it under the ios platform section in project settings , what config files do we have to change if any???
We shouldn’t be relying upon plugins to make admob work for ios...
answered May 12 '18 at 01:21 PM
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