Bloom looks weird near the top of the Viewport

When a bright object is clipping the top of the screen, Bloom causes an odd effect that doesn’t appear on the other sides. You can see the difference clearly in the following screenshots:

Clipping the top edge:

Clipping the bottom edge:

I’m not sure but I think it’s only in the editor mode.

Happens ingame and in a shipping build too, it’s just on that edge only :confused: