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Bloom looks weird near the top of the Viewport

When a bright object is clipping the top of the screen, Bloom causes an odd effect that doesn't appear on the other sides. You can see the difference clearly in the following screenshots:

Clipping the top edge: alt text

Clipping the bottom edge: alt text

Product Version: UE 4.11
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asked May 25 '16 at 08:56 PM in Rendering

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avatar image Xosh project May 27 '16 at 08:02 AM

I'm not sure but I think it's only in the editor mode.

avatar image Xaymar May 27 '16 at 09:26 AM

Happens ingame and in a shipping build too, it's just on that edge only :/

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