No mouse over events while pressing Right Click

I want to popup a menu when pressing right click, and make it stay while the key is pressed, remove from parent when released. i tried Input UI Only but i dont want to lose functionality over the player (need the switch to be while moving) and also, using makes the blueprint ignore the Right click mouse Release event (explained on the screenshoot too).
not sure if im missing a node. should i try to hardcode it? get mouse position on event tick, make it match to the button? thanks.

i thought i tried this before, no idea why its working now…i guess some sleep is needed.