Is there a way to take an object and make just it's shadows less expensive?
My game has minimal geometry except for some dynamically spawning blocks. The blocks create structures and the structures serve a purpose. But the dynamic shadows from these blocks cuts my frame rate down by a third! I've tested and have concluded it's the shadows and not the geometry. I've tried many things but haven't come across a solution so far. How can I take the blocks and make the shadows less expensive? Is there a way to set shadow distance for a specific object type/class?
have you tried this? if your computer have perfomance issues i recomend you to set everything to low, you can also make a menu to the player change the options himself.
answered May 26 '16 at 01:04 AM
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