Hi, I was tried to learn unreal engine by its first person template, but encountering some difficulties.
- Why “Gun Offset” in “spawn projectile” is (100,33,-10) and why this vector rotated by camera’s location will be the sphere’s forward?
(its blueprint)
- Why it doesn’t use the “sphere” this socket’s location?
- Then I tried to use this socket, but it cause some error. Why?
(the sphere’s position)
(blueprint)
other way to get socket’s location
(May I ask which way to get socket’s location is correct?)
but no matter way I use, only get this result (http://i.imgur.com/QRyDH6V.webm)
Why the projectile fly casually sometimes?
Thanks!