Android VR packaging failed
Hi, I read the UE4 Documentation and build a simple project by following the guide: GoogleVR Quick Start. But it always build failed. I've never learned coding. Have no idea what wrong with my project.
asked May 26 '16 at 07:33 AM in Packaging & Deployment
Hi Juo and Tom,
I was able to reproduce the build issue in 4.12 Preview 5, but on our latest automated build of the binary version (these are done daily and contain the latest fixes that will become the next preview or major release) everything packaged without fail for me when setting using the GoogleVR Quick Start guide.
Being a new Plugin there may be something that was not fully compiled or something missing in this preview build. Once the next update is released next week can you test on that and let me know if you're still having the same issue.
answered May 26 '16 at 05:41 PM
Tim Hobson ♦♦ STAFF
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