Transition 2 Material Instances with the press of a Key

Hey guys here is where I am at the moment, atm its working exactly how I want it but it is instant change where as I want a fade between 2 different material instances.

This is within the event graph of a characters blueprint.

Goals: Transition the 2 material instances as a fade instead of instant.

this should do the job

Will this work with the 2 material instances being from different materials ? Thankyou for the reply!

no, as the note on the node says, it has to be from the same base material. also take note that it only interpolates vector and scalar parameters, so if you need to blend between materials, it wont work. what exactly do you need to do?

I have 2 materials 1 skin and one glass. I have material instances from these, I want to basically press a keyboard letter and have it camouflage (blend between skin to glass) on my character. Hope that explains it better.