I’ve created some other expressions like
UMaterialExpressionTextureCoordinate* TexcoordExpression = NewObject<UMaterialExpressionTextureCoordinate>(UnrealMaterial);
but when I try to create a rotator like:
UMaterialExpressionRotator *Rotator = NewObject<UMaterialExpressionRotator>(UnrealMaterial);
I get a linking error:
error LNK2019: unresolved external symbol "private: static class UClass * __cdecl UMaterialExpressionRotator::GetPrivateStaticClass(wchar_t const *)" (?GetPrivateStaticClass@UMaterialExpressionRotator@@CAPEAVUClass@@PEB_W@Z) referenced in function "public: static class UClass * __cdecl UMaterialExpressionRotator::StaticClass(void)" (?StaticClass@UMaterialExpressionRotator@@SAPEAVUClass@@XZ)
Any though on this?
Thanks in advance