Particle bluprint shows Mterial as Squere...
hey so, i found some other materials online and i try to repeat the process of creating a Smoke/Fog Particle this is the material:
and this is how it showing up at Cascade and in the Project
and this is how it suppose to look like in the original particle that i got:
I did try to set some setting inside the emmiter but nothing helped...
hope to get some assist :<
asked May 27 '16 at 12:58 PM in Using UE4
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