Mouse movement disabled when switch Pawns using Posses function.
Pawn A has touch controls and camera look with mouse movement. Pawn B is the UE UFO, which has camera look with mouse movement and keyboard to fly.
This is what happens:
In level blueprint I posses "B" and camera look doesn`t work. Then, back to Pawn "A" and Look around is not working neither anymore. I just can "double click and move",
When pawns are alone. Works normally.
Here a video: https://www.youtube.com/watch?v=l5CfDjmJMJw&feature=youtu.be Please Help!
It might be because of your Touch Input macros may still be tracking even after you change possession since it's tied to the tick and it didn't look like you were deleting / spawning in Pawns nor disabling tick, so the old one might be interfering locking the view since it doesn't have a controller.
Although doesn't explain why it works the first time around, but that may be because Pawn B doesn't get "activated" until you actually possess it (and at that point Pawn A is still ticking).
I'd try disabling / enabling tick of the pawn when you posses the other.
answered May 27 '16 at 06:37 PM
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