IK slow interpolation. make faster?
im implementing two bones IK on foot system, all seems to work except the speed of IK is very damn slow:
it is clearly an interpolation, the closer the foot gets to the target - the slower it moves further. the whole movement takes around 2 seconds to complete, i would like it to be almost instant (0.3 sec or so).
the alpha node in Two Bones IK is set to 1.0 (maximum). what am i missing?
The solution have nothing to do with the engine settings, rather it is alternating the IK setup. Make sure your Lerp node takes input of initial starting point each time, rather than "current foot position", or alternatively play with that lerp inputs math to adjust it's curve
answered Nov 21 '17 at 03:38 PM
u should adjust option about "World to Meters" , in World setting /
hope it works .good luck
answered Jun 06 '16 at 04:09 AM
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