How can I change the velocity of projectile with simulating physics?
Hey, I searched up how to the change the velocity of a projectile and I saw that simulating physics messes up the velocity of the projectile.
Now, how can I change it, even with simulating physics? I tried using all methods: set velocity in local space, set all physics velocity but it didn't change.
Is it even possible or no?
asked May 27 '16 at 09:37 PM in Blueprint Scripting
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