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Stereo Panoramic Rendering does not work.

I have a problem with starting the stereo panoramic rendering. I run empty project with the content. I turn on the plugin, restart editor, and then in the console every time I set the destination directory and run the command: SP.PanoramicScreenshot. Unfortunately, the picture does not appear in the specified directory and in the Output Log appears: LogStereoPanorama: Warning: Missing gamemode or PlayerController LogD3D11RHI: Timed out while waiting for the GPU to catch up. (0.5 s) What should I do ? Thank you

i7, gtx780, Win 10

Product Version: UE 4.11
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asked May 27 '16 at 10:31 PM in Rendering

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Eractiv
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4 answers: sort voted first

I had this a second ago too. Make sure you're actually running a game rather than sitting in the editor.

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answered May 29 '16 at 10:48 AM

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sebandraos
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lol, ouch.....that was hurt, It works, thanks...

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answered May 29 '16 at 04:33 PM

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Eractiv
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Forgive me if this may not be directly related to the original question but I may have successfully captured a screenshot, thanks to this thread, but my question now is why is it that my captured 360 has the wrong exposure?It's dark. It doesn't seem to read the Post Process volume. Thanks

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answered Sep 25 '17 at 01:14 PM

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Chibot
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Disable "Instanced Stereo" you can find it in Project Settings - Rendering - VR.

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answered Mar 08 '19 at 02:25 AM

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Elea
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