Spawned Character Does Not Launch

Hi,

I am having trouble getting a spawned character to launch. When I watch the data flow in the blueprint, it all seems to work fine. However, in the game world, the character spawns, but does not launch. The character is set to movable in its blueprint. I have included images of both the blueprint and the result in the game interface. Thanks in advance for any help!

Select your Sphere Character and under the Pawn Category change Auto posses AI to Spawned. The Launch Node needs a Controller to work. If you simply want to shoot a Ball around use a simple Actor and turn Simulate physics on. You can than use the Add Impulse Node to “Launch” your Physics simulated Ball.

Hi Nachtmarh,

That solved it for me. Thanks!