Creating a timer that ends in game quitting (UMG)

Alright, so I’ve seen so many people get close to this but no one able to do this easily. I am a complete noob at UE4 and have to build a game with a timer that counts down to game over for a college class. I need the timer to be shown in a UMG I already built. It will count down from 60 to 0. If you can help me with this please talk to me like I’m 5. Seriously. I am a marketing student who wants to sell games so this is all new to me. I found an image that should help me with this but I CANNOT follow it to save my life. Help!

hope it helps, try this blueprint

That “text block 199” there, what type of structure is that? Text…something I assume? I’m so new at this…

Oh thats the Text Widget that displays the Text that you find under the Palette->Common->Text make sure you check the “is Variable” Checkbox in the details Panel if you click on it. Than it will show up in your Graph as variable that you can drop into the graph like I did. Let me know if you need a more detailed explenation.